chaceqscape forum (dont fuck with me)
Would you like to react to this message? Create an account in a few clicks or log in to continue.

some new custom item codes

3 posters

Go down

some new custom item codes Empty some new custom item codes

Post  noobs Fri Jul 30, 2010 1:59 pm

ok
this is what you do
get the code that im about to post
copy it
open class8
paste this into class 8:
if(i 19002 ID){ //Black Platelegs (R)
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anIntArray156 = new int[3];
class8.anIntArray160 = new int [3];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 0;
class8.anIntArray156[1] = 41;
class8.anIntArray160[1] = 0;
class8.anIntArray156[2] = 57;
class8.anIntArray160[2] = 950;
class8.anInt174 = 2582;
class8.anInt181 = 1740;
class8.anInt190 = 444;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = 0;
class8.anInt194 = -8;
class8.anInt165 = 268;
class8.anInt200 = 432;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Black Platelegs (R)";
class8.aByteArray178 = "EXAMINE)".getBytes();
}
if(i 19001 ID){ //Black Platebody (R)
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anIntArray156 = new int[3];
class8.anIntArray160 = new int [3];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 0;
class8.anIntArray156[1] = 24;
class8.anIntArray160[1] = 950;
class8.anIntArray156[2] = 41;
class8.anIntArray160[2] = 0;
class8.anInt174 = 2378;
class8.anInt181 = 1180;
class8.anInt190 = 452;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = -1;
class8.anInt194 = -1;
class8.anInt165 = 3379;
class8.anInt200 = 3383;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Black Platebody (R)";
class8.aByteArray178 = "EXAMINE)".getBytes();
}
if(i 19003 ID){ //Black Kiteshield (R)
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anIntArray156 = new int[3];
class8.anIntArray160 = new int [3];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 0;
class8.anIntArray156[1] = 57;
class8.anIntArray160[1] = 0;
class8.anIntArray156[2] = 7054;
class8.anIntArray160[2] = 950;
class8.anInt174 = 2339;
class8.anInt181 = 1560;
class8.anInt190 = 344;
class8.anInt198 = 1104;
class8.anInt204 = 0;
class8.anInt169 = -6;
class8.anInt194 = -14;
class8.anInt165 = 486;
class8.anInt200 = 486;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Black Kiteshield (R)";
class8.aByteArray178 = "EXAMINE)".getBytes();
}
if(i 19000 ID){ //Black Helm (R)
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anIntArray156 = new int[2];
class8.anIntArray160 = new int [2];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 0;
class8.anIntArray156[1] = 926;
class8.anIntArray160[1] = 950;
class8.anInt174 = 2813;
class8.anInt181 = 800;
class8.anInt190 = 160;
class8.anInt198 = 152;
class8.anInt204 = 0;
class8.anInt169 = -1;
class8.anInt194 = 6;
class8.anInt165 = 218;
class8.anInt200 = 394;
class8.anInt175 = 56;
class8.anInt197 = 116;
class8.aString170 = "Black Helm (R)";
class8.aByteArray178 = "EXAMINE".getBytes();
}

i got another code which i want for my self, its called naj's mask so i want it and no1 else can have it

copy and paste this into class8:

if(i == 20000){ //~naj's mask~
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "equip";
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int [1];
//Purple: 926-127
class8.anIntArray156[0] = 926;
class8.anIntArray160[0] = 28131;
class8.anInt174 = 2438;//Item Look
class8.anInt181 = 900;
class8.anInt190 = 400;
class8.anInt198 = 1850;
class8.anInt204 = 0;
class8.anInt169 = 1;
class8.anInt194 = 1;
class8.anInt165 = 3188;
class8.anInt200 = 255;
class8.anInt175 = 255;
class8.anInt197 = 100;
class8.aString170 = "naj's mask";
class8.aByteArray178 = "only naj can wear this! muhahaha".getBytes();
}

im getting more so just w8!!! the black trimmed red is for clawin u ded.
when u added this into class8 compile server
then give us a copy to dl plz



noobs

Posts : 65
Join date : 2010-07-27
Age : 27
Location : united kingdom

Back to top Go down

some new custom item codes Empty more

Post  chaceq Fri Aug 06, 2010 12:55 pm

lol good job noobs if u would please add more cause i dont feel like making an item from scratch

thanks
Chaceq
chaceq
chaceq
Admin

Posts : 27
Join date : 2010-07-23

https://chaceqscape.forumotion.com

Back to top Go down

some new custom item codes Empty Re: some new custom item codes

Post  curserj Fri Aug 06, 2010 1:24 pm

if(i == 12222)
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";
class8.anInt174 = 12222; //Model invent/drop id
class8.anInt181 = 1000; //Model zoom (decrease to zoom in)
class8.anInt190 = 498;
class8.anInt198 = 484;
class8.anInt204 = 0;
class8.anInt169 = -1;
class8.anInt194 = -1;
class8.anInt165 = 12222; //Model wield id (male)
class8.anInt200 = 12222; //Model wield id (female)
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Dragon PlateBody";
class8.aByteArray178 = "An Ancient PlateBody".getBytes();
}


Last edited by curserj on Fri Aug 06, 2010 1:35 pm; edited 3 times in total (Reason for editing : Wrong Code)
curserj
curserj

Posts : 1
Join date : 2010-08-05

Back to top Go down

some new custom item codes Empty nope

Post  chaceq Fri Aug 06, 2010 2:00 pm

it doesnt work curser sorry idk y
chaceq
chaceq
Admin

Posts : 27
Join date : 2010-07-23

https://chaceqscape.forumotion.com

Back to top Go down

some new custom item codes Empty Re: some new custom item codes

Post  noobs Fri Aug 06, 2010 5:23 pm

the code u gave isnt needed, its already ingame and the code u gave wudnt have been very good cuz it was a int not a model
also, chace have u added my mask? if u have i want it asap!!!

noobs

Posts : 65
Join date : 2010-07-27
Age : 27
Location : united kingdom

Back to top Go down

some new custom item codes Empty Re: some new custom item codes

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum